I haven't talked about the game for a while because I've been thinking about switching to the Unity 2D engine. Today, I made the decision and started working on the player movement, day and night system, and lighting similar to what I did in a previous project called "Pink Escape 2". Now, I'll see if I can create the map and how it will be in the game. See you!
Next up
(The bug in the video I'll fix later)
About below:
I added sound effects to the texts, balanced the health and damage of enemies, fixed the player's defense system, also added that by completing the level you recover all your life.
I took some photos and videos of the game:
Goodnight! This is a new project that I'm working on and I made a video to show the beginning of development.
In the next update there will be addition of a new weapon (M24), and the ammo system. I don't know when I'll make it available as I'm thinking of adding more things like improvements and a small change in the game.
Version 1.2.0 is available!
Settings button is done and for now it only contains the option to decrease the music volume and mute the music.
Good evening!
Today I made a very simple game in TurboWarp in which you have to use your bow to protect yourself from the squares that come towards you.
Today I managed to make a skill tree for the game, I intend to increase it by making the player always come back stronger each time he is defeated.
My first #FanArtFriday :)
I updated the game with @TakameKitsune
suggestion! Thank you for the suggestion, but now speaking of my disappearance on the platform:












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