I haven't talked about the game for a while because I've been thinking about switching to the Unity 2D engine. Today, I made the decision and started working on the player movement, day and night system, and lighting similar to what I did in a previous project called "Pink Escape 2". Now, I'll see if I can create the map and how it will be in the game. See you!
Next up
Today I managed to make a skill tree for the game, I intend to increase it by making the player always come back stronger each time he is defeated.
Good evening!
Today, I finished adding the enemy spawning system. Now I pretend make the player stats and combat system.
Images about some things about the project.
I added sound effects to the texts, balanced the health and damage of enemies, fixed the player's defense system, also added that by completing the level you recover all your life.
I took some photos and videos of the game:
I am starting to work on a quest system. However, before that, I implemented the dialogue system and began considering adding a karma system that changes based on the player's actions.
Good evening!
Today I made a very simple game in TurboWarp in which you have to use your bow to protect yourself from the squares that come towards you.
Settings button is done and for now it only contains the option to decrease the music volume and mute the music.
(The bug in the video I'll fix later)
About below:
Version 1.2.0 is available!
Goodnight! This is a new project that I'm working on and I made a video to show the beginning of development.











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