I haven't talked about the game for a while because I've been thinking about switching to the Unity 2D engine. Today, I made the decision and started working on the player movement, day and night system, and lighting similar to what I did in a previous project called "Pink Escape 2". Now, I'll see if I can create the map and how it will be in the game. See you!
Next up
Goodnight! This is a new project that I'm working on and I made a video to show the beginning of development.
I am starting to work on a quest system. However, before that, I implemented the dialogue system and began considering adding a karma system that changes based on the player's actions.
(The bug in the video I'll fix later)
About below:
Version 1.2.0 is available!
Good evening!
Today I made a very simple game in TurboWarp in which you have to use your bow to protect yourself from the squares that come towards you.
UPGERECRY released!
It's another simple game I made in one day at Turbowarp. The objective is for you to use your jetpack to collect the Crystals so as not to increase the fire.
Note: From now on I will communicate when the game release.
Images about some things about the project.
My first #FanArtFriday :)
I updated the game with @TakameKitsune suggestion! Thank you for the suggestion, but now speaking of my disappearance on the platform:
Good evening!
Today, I finished adding the enemy spawning system. Now I pretend make the player stats and combat system.
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