What's up! This week, I just worked on improving the illumination by adding Shadow Casters to objects, and I also added a new building called the Library. Also, I started working on enemies using NavMesh.
Another thing I want to talk about regarding the game is the planning. Why do I want to talk about this? When the game was made, there was no documentation, and now that I've resumed the project, I constantly find myself confused about what to do. So, this week, I may not post videos or photos because I'll be focused on documenting the story and missions.
If you want to know how the project was two years ago (full of bugs and, thinking about it, it was actually unplayable) and what I have in terms of documentation and what I want to bring to the current game:
0 comments