Next up
UPGERECRY released!
It's another simple game I made in one day at Turbowarp. The objective is for you to use your jetpack to collect the Crystals so as not to increase the fire.
Note: From now on I will communicate when the game release.
I added sound effects to the texts, balanced the health and damage of enemies, fixed the player's defense system, also added that by completing the level you recover all your life.
I took some photos and videos of the game:
Good evening!
Today, I finished adding the enemy spawning system. Now I pretend make the player stats and combat system.
Roaring Knight: Crossover (Tentative Title)
[WIP 01]
I updated the game with @TakameKitsune
suggestion! Thank you for the suggestion, but now speaking of my disappearance on the platform:
Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)
(The bug in the video I'll fix later)
About below:
Good evening!
@LilyMakesThings
's Unsandboxed editor is host to some of my coolest discoveries, like an extension that allows for easy native wave effects!
Perfect for those wavy backgrounds found in most FNF DaB/DnB mods! I will experiment further.
Thanks for feature!
I am starting to work on a quest system. However, before that, I implemented the dialogue system and began considering adding a karma system that changes based on the player's actions.














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