1 year ago

Good morning jolters.

In the past weeks, I have been asked the same question again and again about "What game engine/softwares I use".

So, here is a recap of my softwares (the same from my bio)


Game engine: Construct 3

Audio editing: Audacity

Digital audio workstation (DAW): Mixcraft 9 Pro Studio

Video montage: Da Vinci Resolve

Animation software: Construct Animate

Screenshots and quick screen recording: ShareX

Project management: Trello

Graphic software: Photoshop and Gimp



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This update adds the Gamepad support, yipee.

https://gamejolt.com/games/periscope-attack-2d/519930

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The Bomber events (when survived until they arrives) work fine.

The game is almost ready

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-Adding D-pad support for gamepad players

-Patch a bug where player and bots were still moving when the game was paused.

https://gamejolt.com/games/rock-paper-scissor-lore/923559

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"Kids busters in toys store" is now V1.3.0

Update logs:

-Adding D-pad support for gamepad player

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https://gamejolt.com/games/kid-busters-in-toys-store/892798

This game is an homage to a game from my childhood: Army Defender, released in 2009 for DSiWare only. Since the DSistore and the 3DS store are gone, including this game. I'm recreating some of the vibe...

https://gamejolt.com/games/army-defense/974872

Wait a minute....

WE REACHED OVER 2K FOLLOWERS!!!!!

Thanks folks for this journey

More new unique games on their way to continue on this track c:

WIP for "Army Defense"

-Improved the pause system

-Adding missing audio

-Adding a startup cooldown

-Prevent enemy shooting while paused