1 year ago

Good morning jolters.

In the past weeks, I have been asked the same question again and again about "What game engine/softwares I use".

So, here is a recap of my softwares (the same from my bio)


Game engine: Construct 3

Audio editing: Audacity

Digital audio workstation (DAW): Mixcraft 9 Pro Studio

Video montage: Da Vinci Resolve

Animation software: Construct Animate

Screenshots and quick screen recording: ShareX

Project management: Trello

Graphic software: Photoshop and Gimp



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Gn jolters :>

*MAYBE LOUD AUDIO WARNING* WIP for "Defend The Wizard School" after doing the ultimate test with the Gamepad, animation and all. I realized the sound effects are chaotic. Will have to work on it before releasing it.

"Sky Fortress" is now at V1.1.0

This update includes:

-Gamepad support

-Fix a bug where the bullet angle of motion changes to 0 when pausing and then unpausing the game

-Fix a bug where the player can't shoot anymore when leaving the game while shooting

I AM NOW A GJ CREATOR!!!

POG POG

''Defend The Wizard School'' I did a to-do list as commentary on what has to be done before release

pikawilliam11 recap of 2023

(I was too tired to do a long video, so here is something easier to do).

#GJ2023

Here is the reason why I can't upload my WIP progress tonight, jolters

I have nothing worth to show right now.

Let me cook

Wait a minute....

WE REACHED OVER 2K FOLLOWERS!!!!!

Thanks folks for this journey

More new unique games on their way to continue on this track c:

Inspired by the Harry Potter movies, here is a small game about little wizards fighting against the forces of evil to protect their school and the world.

https://gamejolt.com/games/defend-the-wizard-school/1013622