This project survived The Purge!
After I made up my mind I've decided to rebuild FNaIF from the ground up. Now let's take a closer look to the development history.
What went wrong?
Me. I mean- This game was very ambitious, I wanted to divide the game in FNaI 1, FNaI 2, FNaI 3 and TNwS sections, every section being like a separate fully fleshed-out game. As time passed, my interest towards the game lowered and then it just became one of the many weights I was carrying while making other projects.
What's the plan now?
I wanted to release the original with only the first section being present, but I didn't like it all that much so i thought of remaking that part to make it better, taking a lot of small pieces and cool ideas to merge alongside the updated content of the first section, so that a fun medium-length experience could come out of it while still trying to preserve its ideas.
How much will it take this time?
A few weeks I hope. The game is divided in 5 or 6 nights, I still have to figure it out, but I already finished the second one being 6 days far in development.
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