Game
FNAF: AFTERMATH - ACT 2 [ V1.0.8 ]
13 days ago

Got 2 of 3 pieces for my Mocap suit in, shouldn't be more than a few weeks. Definitely gonna be quite awhile before starting work on Act 3, but the game is already planned out. Might release some Teaser Trailers after I get the mocap in though!




0 comments

Loading...

Next up

1/22/22 is when Aftermath started development over on Dreams, Feels like alot longer ago...

2/26/22 the Game would have it's first public release

The game would go to a V1.0 release later that year, and the PC Remake (AKA, Act 2) would start ~11/25/23

New update uploading. Made some Lighting, and Player Direction Improvements to the Forest Section, And some minor Performance improvements all around. (Sorry about Game jolts image compression lol) Uncompressed Shots: https://imgur.com/a/wDuTPOt

Where it All Began. Here's a video showing off Aftermath in Dreams, as well as some never before seen content, including the Old Main Menu, with the original game title.

There's some Time Stamps in the description!

https://youtu.be/DQEH4PO4Bi4?si=426fKOcYSRmUE3zM

Diner Update 2 - 120 Interactions, Building finished besides the Kitchen

For Content Creators, or those who just want a better look, or screenshot: you can now play the jumpscare animation + go to a Specific point in the Animation for a Clear, High Quality look. This + Rotate Model should give some high quality shots!

Passed 100 Downloads.

Thank y'all for supporting it!

NIGHT 3 - 6 RELEASE!

New Animatronics & Locations

Runtime: 4h - 5H Total (not including All Endings/Routes)

(DLC coming in February) Yup, this was meant to be 3 + 4...Surprise! Changelog Below

Finally back to working on SPECTER, Got over 80 Interactions added to the diner, expecting ~ 100 more. Also finished the General Design of the Diner, including the Bathrooms. Now onto the Kitchen, and storage room.

Happy new year! 2024 Was a pretty great year, hopefully 2025 is as well! (Here's a Unused Teaser for Act 1, Made January 17th 2024)

W.I.P Yeah... been awhile since I posted about the upcoming update, Burnt myself out with aftermath (Because I put over 600H into Act 2the last 2/3 months of development, lol) so I've just been working on it every once in a while