Game
PurgaTower

4 years ago

Got a basic dialogue system in. Definitely gonna mess with it and make it look nicer but it works for now. Also got some camera zooming.




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W.I.P enemy, the Big Patroler, takes two hits to kill and does extra damage to the player.

Been working on a new enemy. (Animations still W.I.P)

You can now throw items

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Made chests. At the moment there is a speed buff, a jump buff, an hourglass that gives time, and a chest exclusive coin that can be obtained from them.  (They are randomly picked).

@Dave_Microwaves_Games is a Jolter to Watch and indie horror dev! Follow @Dave_Microwaves_Games before the quest ends on July 1 and you'll get Coins!

The first of many enemies. The patroller has a goomba type of movement. The animations are still W.I.P.

Added toggle blocks.

Come visit our Patreon to read up on some of the cool new things Fusion3 can do with your objects. Monthly blogs start now! #CF25 #Clickteam #MadeWithFusion

https://www.patreon.com/posts/fusion3-blog-in-123871484

It's been a while but I'm back with a new enemy the Stomper. This enemy will drop once you are underneath it. (Still W.I.P).