Next up
Put in a button prompt system.
The first of many enemies. The patroller has a goomba type of movement. The animations are still W.I.P.
W.I.P enemy, the Big Patroler, takes two hits to kill and does extra damage to the player.
In today's Fusion3 blog we discuss Auto Compiling and the new Shader Editor! #MadeWithFusion #Fusion3 #Indiedev
Been working on a new enemy. (Animations still W.I.P)
"Create a New Active" 640x480 Drawing in MS Paint. No drawing Tablet used (All via Mice). You can classify this as Fusion Fan-art :P
Added some coins. Here’s how they look.
Added toggle blocks.
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Made chests. At the moment there is a speed buff, a jump buff, an hourglass that gives time, and a chest exclusive coin that can be obtained from them. (They are randomly picked).










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