As a heads up, it's definitely gonna have some issues still since I got sidetracked with other things. Hopefully you all still enjoy it, regardless!
Next up
Huh, neat.
I might be having too much fun with this process...
I know it's completely unintentional, but I swear this is the universe trying to convince me to dig my old handiwork out of retirement and do something with him.
So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.
(And a further refined public release of this later on. If there's interest.)
New look, new direction.
This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.
Suppose it was rude to take down the demo and not at least show off something as compensation.
Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.
That time of year again.












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