
Next up
Working on some dynamic combat for my FPS game. Enemies can be juggled in the air freely. Still need to make demo levels.
[MEDIA 06] New flying enemy type in action
Got the idea to give weapon swapping a melee hitbox, very happy with the results. It can be a quick way to sneak in some extra hits during combos! Still work-in-progress for the upcoming demo.
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Made it possible to surf around on the undead if you have them grappled! (Inspired by a certain shield-surfing mechanic from another game)
What do you think? Try it out in the demo coming this month!
[MEDIA 08] Zombie gibs and new grenade launcher in-development
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
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