Game
Judgment of Heaven
4 years ago

Got some good feedback from my testers to incorporate. Almost to the point where I can start working on the level 2 boss.




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Al is another mini boss for Mission 2, and the drummer for Instinct

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Fun fact: Jegudiel's wings were originally animated programmatically. You can see the lerp-ing here. But one of my friends introduced me to the magic of GMS2 Sequences. I ended up using them to animate the wings and most of the bosses.

Little sneak peek at the enemies in Level 4

Got a fancy game sprite to show for one of the cutscenes

Still working on assets for the Mission 2 intro. Here's Leonard, the bassist for Instinct, and a mini boss for Mission 2

Very proud of how this tail whip animation turned out

Uh oh...

Still working on the assets for the Mission 2 intro, but I wanted to show off a new feature that one of my testers suggested: making it so that certain enemy attacks can only be interrupted by a heavy attack. Adds a bit of strategy to combat

Here's my submission for the 2025 #BadArtChallenge. Cobalt Moon never looked better