
Next up
Working on actual targets. Hitting this at long range feels so good.
Teaser for a hobby game I've been working on the past couple weeks! It's a fish management game with a frutiger aero aesthetic. It combines tycoon games with a pet simulator. #FrutigerAero #Fish #GameDev #Unity #3D
Been working more on my dark fantasy archery prototype. I created this target class in which I can invoke any sequence of methods I want. So I made a target in a tower that lifts a magic seal on the big gate. Thoughts on an exploration archery game?
I've been non-seriously working on Acceleroll II. It's essentially a soft reboot of the game, and definitely a lot less crappy. More info below:
I've been playing this level pretty much all afternoon. The momentum is so fun. I upped the speed just for this (really puts the Accelerate in Acceleroll!) (Also sorry Apple's Emoji keyboard randomly opened)
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