
Next up
SPEEEEEEEEED
Yeah you can actually do this in game. It's a feature
First look at the enemy and it's idle animation.
Day 2 of Development:
-Basic Setup
-User Interface
-Health, Fury, Stamina, Timer
-Wrist Attack
-SPIIIIIN ATTACK
-BONK ATTACK
Hahaha
Spider go BOOM
¡Hora del Hotfix! Al parecer la regué bastante por que el rendimiento del juego era pésimo en algunos dispositivos. Una disculpa pero ya le mejoré el rendimiento con un poco de magia, la siguiente update traerá muchas cosas así que no se desesperen <3
I think I finished debugging and improving the first level so... I am starting to work on the second one! ^u^
Creo que acabe de limpiar y mejorar el primer nivel así que... Ya estoy empezando con el segundo! ^u^
I'm not procrastinating. It just that this day of development was too much, made some improvements here and there. Added a new enemy and a wave system. Basically I could just end the game here but I am planning on implementing more stuff >:)
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
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