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Game
Blockhead 2D
3 years ago

Happy first day of the new year! To begin, the game is nearly done; Many bugs and errors have been fixed, Jimmy has a better freakout and Jack burps now. It's gross and if you don't believe me, watch this footage. Enjoy.




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I wanted to introduce some direction into the game, since a few of Blockhead 2D's mechanics weren't understandable. So, I made it so you must play through all 4 of the characters' tutorials in order to be able to play the rest of the game. Enjoy!

Made a few changes in the new release, including some AI adjustments, fixing a level being unplayable and I also corrected some Z-Layer issues.

Here's today's gameplay video! Jack was sick of getting stomped by James, so he fought back! Enjoy.

Hi there! I have recently made a new, huge, update! More details in the article. Check out the storepage and the game!

https://store.steampowered.com/app/2062800/Blockhead_2D

LGBTQ+ Game Dev Icons:

David Gaider is a dev who worked on Dragon Age, Star Wars: Knights of the Old Republic, and more! (He's also openly gay.)

As part of his work on KOTOR, he created the Sith Code!

Working on Persephone still! Most of my time has been dedicated to learning more about Godot's 3D aspect, improving what's already there and adding things to the game as well. Here's some sneek peek screenshots! More to come and stay tuned.

Which game from last week's Summer Game Fest are you most excited to play?

Tell us in the comments below!

(You can see all the games in the article)

Been awhile since I've posted, but the Steam storepage is now available! The game will be available to download on September 3rd. Be sure to wishlist it!

https://store.steampowered.com/app/3162670/PERSEPHONE/

Day 3 of converting a 3.5 Godot project into Godot 4.2

Guess I gotta make a new model and reimport it lmao

Could totally pass as the game's antagonist

@balmut is a Jolter to Watch and game dev making a game about building a town for goblins! Follow @balmut before the quest ends on June 17 and you'll get Coins!

I am still working on the game and it's undergoing a ton of changes, like lighting, mechanics, etc. I did decide to keep using Godot 3.5 because the project as it stands is much more stable. Video and a new version will be uploaded soon!