Game
Purgatorium

1 year ago

Happy halloween and mini devlog


How are you all! happy halloween!!!!

I hope you are having an amazing Halloween. I have decided to make a mini devlog to show you some progress and to relieve some things!!!


Parcial Free Roam

We have decided to make a partial free roam in post night segments to further enrich the game and its story. This post night theme will be a Hide and Seek where we must find items to finish that night in purgatory while we have an enemy lying in wait. I hope you like the idea of implementing these post night segments! here is a little preview so you can see how we are doing.

Programmed by @ItsRockmanArts

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Character reveals

We have specially decided to make a reveal of characters that may not have been shown.

Garvey Write:

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The Box Of Abomination(The BOA)

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Amireal:

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These designs are the ones we had the hardest time revealing because we were waiting for the surprises for the trailer, but the holiday filled me with eagerness to show them!


Game progress

We have entered the programming stage, so you can expect progress as normal as any other game progress.

We can say that we are finally at 89-90% of the development, although the programming is 50% of the game.

I have had 3 release dates in mind for the game, but I'm a bit scared of the deadlines because thanks to the fact that I gave a deadline, I have cancelled many things like the demo, but I will try to give 3 approximate dates.

February 23rd

March 22nd(the most likely because it's my birthday)

March 31st

I hope to be able to meet one of these deadlines, but I will be notifying you of any inconvenience.


Before finishing the devlog i will tell you that i will soon update some things like the page, its description, or remove all content that has the name "Dormitabis Remake". i really hate that game name nowadays because of everything i have been through. so my intention to rename the project as purgatorium is clear.

Without more to say, I leave you with this poster and see you in the next devlog.

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