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275
6 days ago

Happy (late) Sunday everyone!
I hope you're all doing well!

Got my Minecarts working right!

Had to add a better rotation option for cycling the directions and added back in the Destroy menu option.


There's a couple things I need to figure out how to do, mainly make it more obvious when you place one, they can't animate like Buildings because they're just grid data.



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Happy December everyone!

I hope you're all doing well!

Mostly sprite/UI work and code reworking this month! (November)

Rambling begins!

New shinies! Quite like these ones!

It's festive Pokemon time! And that means Pokemon in cute accessories!

I'm gonna need SO many of these Eevee

Also bonus Snover shiny! and this Necrozma?

Our 2024 Advent Calendar has opened! Day 18: @Otis_Le_PoOtis is the Creator of Bondee’s Barnyard and posts updates about their dev journey and their work on the sequel!) Accept the quest and give them a follow to get Coins and a seasonal sticker!

I think that's all sorted. Paving (floor that doesn't have height) is now done like Minetracks, purely as grid data.

You even get a refund when selling them.

Also added the floor dust to Building Selling. Might make it lighter, kinda hard to see on grass.

Create your own Arcane art to be featured in an official Opera GX Arcane Mod + GET a chance to win prizes and bragging rights.

The best part? No AI is allowed in the contest.

Enter the contest here: https://bit.ly/forgeyourlegacy

Learn more deets 🔽

ORB

AHHHHHH Second ever Shiny Shadow Pokemon, and it's a COOL one! Also, it's THE BIGGEST EVER?!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Hmm, particles make it look better, though I need to adjust the alpha value. I think I need to set a delay for buildings so they happen on the landing not at creation