11 months ago

Happy new year!


What a year...

A lot of bad games, and a lot of good ones.

I don't even think I released a game this year. I tried to on Android, but it is going through tuff development, to be honest. Made in Clickteam too.

I've also got a lot of games that I want to make in Clickteam Fusion 2.5, Unity, Unreal Engine 5 and Godot and probably more.

It was my 9th anniversary on GameJolt as well.

9yr.png

It is crazy. I never thought I would be making games, with other people too! I love game development. It's fun, sometimes funny and exciting.

Alien Takeover 3 will take a lot of time to develop. I'm solo developing it all. The demo is almost done I think, if not then it's done already. However, I want to get the icon done first because it is what people look at first. Unfortunately, it has been in development for a long time.

Dragon Takes Over will be able to released in about 2-4 years. I have a coder now. I will have to remake the first screen of the game play because the other coder is no longer with us, I'm afraid. I'm sorry for their family. I'm sorry for their friends. They were a good person.

The Android game has a Google Play Store page, but as I said before, it's under tuff development now.

A couple of FNaF FanGames are in the works too with me being a coder. One of them being: https://gamejolt.com/games/TheFazbearFacility/708822 . That's all I can discuss on that topic. And another FNaF FanGame, which we don't want to reveal yet because it might get cancelled. We don't want to disappoint people.

I'm also in university now, so that is taking its time. All of my time is dedicated to university, or quite a bit of it is.

From my calculations, semester should end on the 16th of April with deadlines being after the semester ends. That's what they did last year anyway.

With that said, I have came up with a really good idea for a free roam, Unreal Engine 5 game. Don't expect that to come out any time soon.

I want to start a Kickstarter for the Alien Takeover series to go on Steam. After that releases, then I'll post it.

That's all,

Thanks,

  • JSG.



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