Next up
I'm working on cutscene features like smooth camera movements. Enjoy a snippet of this prototype tutorial!
I've been hard at work on level design sketches the past couple weeks. Maybe I'll post some soon so you all can peek at my process! Stay tuned :)
Working on some more enemy actions for my indie game.
Snails and other Insectiles with shells can now "take cover" which shields a portion of their body.
This is like the Tetris equivalent of a defense buff!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
I'm on Bluesky now! If that's your thing and you want to help me support Insectile, you can find me at: @narwhalnut .bsky.social or, use the link on my page :)
Unlike any indie game I've done before, I have this goal with Insectile that the maps should feel "cute" even when zoomed out. At some point, I'd love to do a time lapse of me building one of these rooms :)
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Are these names fun? Cute? Nonsense? I am trying out this defamiliarized naming scheme for the different species in Insectile. I'd love any feedback!
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