Game
Mutation Purge
5 years ago

Have been missingin the last months for vacations, but I still keep coding in my cellphone lol




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NEW UPDATES

Added the storage system ( to store items you won't use )

Added delivery system ( call people in your contacts )

NPCs movement in the map

Improved dialogs and cutscenes

Improved tiled maps

Working on multiplayer

- title screen displays more information

- inventory display information about money, ammo etc.

- different types of ammo for each caliber and alchemy metals (gold, silver, tin, copper, lead, iron and mercury )

- each weapon have his own ammo bar

Update: now the game fonts aren't pixelated, only the images

but now I need to find a good font, I think calibri don't fit

Finally did the map screen

Not a easy thing to do, all I can say

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Bandana Dee the Dream Friend

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Have a good Boi

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Rockin the Guitar, an Axe like Guitar I made for my Uni project