After what may or may not have been two years (whoops) and a few weeks of biting the bullet and working hard to get the game to where it is now, establishing most of the core game mechanics that will get me going for the rest of the development, patch v0.3 has finally been released, featuring, among many other things:
Original retro music!
An original, new story!
An overhaul of the way the game works as a whole!
Dozens of mechanics implemented/finished!
Playable instruments
Combat that actually works!
So… much… more…
I hope you have a great time playing the demo as far as it’s finished, and I do very much appreciate feedback! It helps me, as I can make a better game, and it helps you too, as you’ll be able to play a better game! I am however aware of most little bugs that are still in (most of them also graphical), but I was so eager to release this patch that I thought I’d let them hang around for a while, it’s not like they’re actively harming gameplay.
Much more is yet to come, and I promise I will develop it much faster than before! Do note that the coming two months are very busy for me, so I’ll really start working in August!
Tom










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