Game
SCP-3199

3 months ago

I think I've reached the point where I'm sad & I need to finish this game & move on to something else, so I'm going to try speedrunning the rest of it & put band-aids on the biggest problems.

For example, I'm making a map now to fix the big map size.




0 comments

Loading...

Next up

Getting lost in the dark, so I added a working compass on the map screen - it does help a bit. I also need to re-rig the 3199 model because all of the animations broke & now it can only do the chicken dance. Don't ask me how that happened, I have no idea.

No rest for the wicked! I'm already deep into my next game, an adaptation of "Diary of a Madman." The writing's done, and I'm about halfway done with the illustrations now. I'm guessing the project should be done by the end of July, so stay tuned!

"Diary of a Madman" is now available on itch.io! It's free and super short, so please consider checking it out!

https://rippersmith-ddl.itch.io/diary-of-a-madman

Almost done with all the images! After that, it's adding some SFX, and it should be all ready to go!

Alright, so maybe 1-2 more weeks - but it WILL be before the end of June, I promise!

Finished the "Epilogue" section in 1 fell swoop today - just text across the screen. Also added "Game Options" earlier in the week.

Hello! I just released my first commercial game on itch.io - SCP-3199!

Also, since this is my first SCP game, I'm launching a celebratory sale - 31.99% off! Come check it out!

https://itch.io/s/156065/3199-first-game-sale

OK. After some terrible burnout last week, I'm almost done with the penultimate animation - 3199 being "born"! What's that Jeremy Clarkson quote? "Sometimes my genius...it almost frightens me." Game should finally be wrapped up in a couple weeks or so!

Sorry for the lack of recent updates - it's now either big things like cutscenes that I haven't finished yet, or small things to sprinkle up a scene. Or the main menu. It's not finished yet, but I'm almost done with the cave in the game. Check it out!

Thought the map was a little small (I could run from one edge to the other in 1 min.) so I redid the whole size of the map - from 700 x 700 to 1000 x 1000. Conversion took a little while, but it honestly wasn't as bad as I thought it would be.

Finally, SCP-3199 is done!

I've released the game on itch.io, but I'll be starting a discounted 31.99% sale tomorrow at noon, so wait until then for the best deal!