Title (obviously)
First cutscene, a few patches, and 3 new soundtracks, with more in the works
A solid release date (i'll give you a hint: look back to this game's inspiration)
Next up
PE Sketchbook #4:
I still like to storyboard things before putting them into an actual game. This is an unfinished storyboard for a cutscene!
Just eavesdroppin'.
(there are at least THREE new things being showcased in this single image
try to find them ;) )
Update: All THSMC games are now playable without downloading! (finally)
If you want to catch up on the series before the grand finale in 3 days, this is your opportunity!
Read article for links!
Henry Stickmin - Henry Stickmin Series
Henry... How big exactly are your pockets?
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
PE Sketchbook #3:
Today we have, uh... Henry scanning the area, and... Fedora being very in - character.
PE Sketchbook #1:
This is the earliest concept art I found for PE's battle engine. It worked similarly to the original THSMC engine, besides the fact that battles had two enemies and that all battle participants were always in view.
Thanks to @TeamHalfBeard , it is Time to Morp.
Begin to Morp in your quest log and then Morp more here: https://bit.ly/time2morp
...okay then 🤷♂️
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