Next up
So, finished the 2nd shift i've now just have to add the achievments for finishing the second shift and uhm, killing someone. I'm also thinking of maybeee doing a playable build soon, idk just an idea. I have to make this game is well optimised first lol.
Most of the office has now been remodeled!
Left=Old / Right=New
More Achievment Art.
Added Achievments-
*An Unfourtunate Career Choice
*This Could Be A Mistake
(The skull one is for an ending, so i haven't coded it in yet but its defo my fav)
Roaring Knight: Crossover (Tentative Title)
[WIP 01]
After 3 days of playtesting and fixing bugs and glitches, I am proud to say that the demo for The Room is now out and ready to be played!!
New compiler is now out on TW Desktop as well as other things mentioned in this list.
You can update it directly from the Microsoft Store or the Apple App Store if you downloaded it from there.
Doing a bunch of remodeling before i continue the story, i'm also going to rewrite alot of the current dialogue since it kinda made little sense.
He's pissed and in your area.
Just finished day 1 and made a basic 'saving' system. The game is around 30ish minutes rn.
I don't know how long i want this to be but i want it to be decent length, There is 5 planned endings. 2 of them being secret.
Added art for the first 2 achievements.












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