Heavy ships, while more expensive to build, pack quite a punch and form the core in most mid-game armadas. Unlike the light ships which can be built in any shipyard, the heavy ships require a specialized assembly and careful planning to gain the most use out of them.
Destroyer
Classic Modification (L)
The standard Destroyer is available after constructing the Heavy Ship Assembly, but provides no bonuses.
Swordfish Modification (M)
An almost pure damage upgrade makes this ship the ideal vanguard of any offensive armada, and fares best when supported by other light ships.
Pegasus Modification (R)
Sacrificing firepower for speed, the Pegasus can strike unprepared targets and return safely before any reinforcements arrive.
Frigate
Classic Modification (L)
The standard Frigate is available after constructing the Heavy Ship Assembly, but provides no bonuses.
Grenadier Modification (M)
Rather than increasing survivability, the Grenadier focuses on the outright destruction of would-be attackers.
Golem Modification (R)
This robust yet mobile Frigate modification can efficiently hold the line and quickly redeploy to support distant allies as well.
Gunship
Classic Modification (L)
The standard Gunship is available after constructing the Heavy Ship Assembly, but provides no bonuses.
Barreleye Modification (M)
Major bonuses to bombing damage enable this ship to cause massive damage to enemy installations. If you really want a station gone, the Barreleye will do the job.
Manticore Modification (R)
Favoring precision over raw power, the Manticore is ideal for long range bombing runs into enemy territory to cripple vital targets.
Next up are the Capital Ships. Stay tuned!
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