Game
Dragon Engine
4 years ago

Hello adventurers!
Please expand the article to see what I've been working on!


I wanted to share with you an update on how Dragon Engine is progressing over the past few weeks.

  • You can now play with your friends over the internet without sharing map modules! Just load your map file and it will propagate to all players.

  • Major changes to tile placement

    • Instead of a janky box, all tiles are sorted into categories that can be collapsed.

    • Tiles have tags that can be sorted by searching for easily finding the tiles you want.

    • Added a transform tool, so if you don't want to snap to grid, you can use the transform tool for fine control.

    • Added many prefabs and modular tiles.

    • Added placable effects like fog, fireflies, etc.

  • The environmental menu now is more intuitive to use so you can easily change the time of day and color settings.

Why isn't there a build up or screenshots?

Unfortunately, my computer got borked and I can't work on the Engine until I have a new GPU and Monitor, apologies.
I'm looking forward to keeping you updated!



1 comment

Loading...

Next up

State of the Project and what lies ahead

Shh! Did you see something move? + Early Build Release Announcement

Optimization + Foliage - Progress Update for the week of 8/6/2021

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Bandana Dee the Dream Friend

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Shuiro Haname. #Commission

Commission for @ShuHaname