Game
Dragon Engine

5 years ago

State of the Project and what lies ahead


Hey all -

My deepest apologies for the lack of updates. I've been very busy with my first year of University, but I'm proud to say I have free time to work on this project again. Enough about me, I'm sure you're interested in what's been in the works.

The Dragon Engine is undergoing a full redesign from the ground up. The videos you've seen and some internal playtesting was done on a very early build, with most systems being hacked together. Now, the system is being fully built up with interacting systems and flexibility in mind to allow for a more fluid user experience.

In the coming weeks, I plan on demoing the asset importer, a key component in allowing Dragon Engine campaigns unique.

I truly appreciate that you've stuck with the project, and I plan to rectify my lack of communications going forward.
Nikolai



0 comments

Loading...

Next up

Optimization + Foliage - Progress Update for the week of 8/6/2021

Shh! Did you see something move? + Early Build Release Announcement

So

i may or may not make an full art of some person or i may just leave this like that-

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

"Our work is never over" they said.

Strange Umbrella

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

I worked so hard to get all four of them to the end safely, but then...