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14
3 years ago

Hello everyone and happy #monday! In this update, an full enemy implementation with follow behavior + melee attack type.

Stay tuned for the next ones :D

#gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath #madewithunity




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Hello hello everyone! For today's update:

- Floating damage texts (normal + criticals)

Enjoy!

#gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath #UnrealEngine5 #UnrealEngine

Hello hello everyone! Long time since last update, but some code development was done 🖥️🖥️ .But for the visuals, a dissolve effect.

#gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath #UnrealEngine5 #UnrealEngine

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Hello hello everyone! Continuing the tests using #UnrealEngine5, here are two options for the camera. Which one do you prefer, Option 1 or Option 2? 🤔

#gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath

This week's Fan Art Friday celebrates Team Fortress 2! Accept the quest in your quest log to get started.

Hello hello everyone! For today's update camera movements with limits for room, room switch and wall hiding system. Enjoy!

#gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath

oldie but goodie: helo

Hello hello everyone! From previous post feedbacks I decided to go more with the perspective camera together with a comic effect post processing :D

Enjoy!

#gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath