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14
2 years ago

Hello everyone and happy #monday! In this update, an full enemy implementation with follow behavior + melee attack type.

Stay tuned for the next ones :D

#gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath #madewithunity




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Hello hello everyone! For today's update camera movements with limits for room, room switch and wall hiding system. Enjoy!

#gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath

Hello hello everyone! From previous post feedbacks I decided to go more with the perspective camera together with a comic effect post processing :D

Enjoy!

#gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath

Hello hello everyone! Continuing the tests using #UnrealEngine5, here are two options for the camera. Which one do you prefer, Option 1 or Option 2? 🤔

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Hello hello everyone! For today's update:

- Floating damage texts (normal + criticals)

Enjoy!

#gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath #UnrealEngine5 #UnrealEngine

Hello hello everyone! Continue combat implementation, for today's update arrow attacks vfx!

Enjoy!

PS: Arrow icons not final :)

#gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath #UnrealEngine5 #UnrealEngine

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Hello hello everyone! Long time since last update, but some code development was done 🖥️🖥️ .But for the visuals, a dissolve effect.

#gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath #UnrealEngine5 #UnrealEngine