
Hello everyone! For today's update, we implemented the room switching camera update :D
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Next up
Hello hello everyone! For this #screenshotsaturday enemies AI 🤖
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Hello hello everyone! Long time since last update, but some code development was done 🖥️🖥️ .But for the visuals, a dissolve effect.
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Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Hello hello everyone! Continue combat implementation, for today's update arrow attacks vfx!
Enjoy!
PS: Arrow icons not final :)
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This week's Fan Art Friday celebrates Team Fortress 2! Accept the quest in your quest log to get started.
Hello hello everyone! For today's update camera movements with limits for room, room switch and wall hiding system. Enjoy!
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Hello hello everyone! Continuing the tests using #UnrealEngine5, here are two options for the camera. Which one do you prefer, Option 1 or Option 2? 🤔
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oldie but goodie: helo
Hello hello everyone! For today's update:
- Floating damage texts (normal + criticals)
Enjoy!
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