
Hello everyone! Happy #wednesday! For today's update, I started to work on enemy AI and implemented the first version of context steering, check it out!
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Next up
Hello hello everyone! For today's update:
- Floating damage texts (normal + criticals)
Enjoy!
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Hello hello everyone! Long time since last update, but some code development was done 🖥️🖥️ .But for the visuals, a dissolve effect.
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is a Jolter to Watch who makes games and art for fun! Follow @Patata1236
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before the quest ends on November 18 and you'll get Coins!
Hello hello everyone! Continue combat implementation, for today's update arrow attacks vfx!
Enjoy!
PS: Arrow icons not final :)
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Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Hello hello everyone! Continuing the tests using #UnrealEngine5, here are two options for the camera. Which one do you prefer, Option 1 or Option 2? 🤔
#gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath
Hello everyone! Happy #screenshotsaturday !! For today's update, the second attack from the first boss, deadly roots! Enjoy!
#gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath #madewithunity
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Hello hello everyone! For today's update camera movements with limits for room, room switch and wall hiding system. Enjoy!
#gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath














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