Again, welcome to the first full devlog! The reason for that is the fact that the game's overworld engine is finally finished and we started to work on the game itself!
STORY
Story-wise we've almost finished writing the Ruins! For now, the story beginning of the story like this:
Two days left. SUNNY and KEL are going to KEL's house after they've been at the faraway plaza. But, after they open the door to KEL's house, they see a pitch-black void. They decide to investigate it and jump down. There, SUNNY ends up in White Space, controlling OMORI. There, after OMORI left through the white door, he-
Wait, where are the other pages?.. Welp, guess that's all I'll be able to share with you for now. Sorry :P
To earn your forgiveness for so little info, here's the first cutscene of the demo:
MUSIC
So, the first album (Which is the Demo album) will be out when the demo will drop. Sharing it now would be too much of a spoiler, so you'll just have to wait. Sorry :P
PLANS
The things are looking pretty good! We wish to finish the demo by the summer, though I wouldn't count on it too much. After all, we're still just a team of 2.5 people. But, with your support, we can achive great heights!
There's something I also wanted to mention, and it's the fact that we got accepted in Omori Direct! It's a fan-event that will showcase various Omori-related projects, as well as some other RPG Maker games. Check out the video about it:
https://youtu.be/s4Y-INqk3fM?si=7-IpAhndOolUfaLL
I don't want to show the trailer because of various reasons, the main being that I don't want to spoil it. Don't get you hopes too high, though, it's our first shot at making a trailer. Still, I'm more than happy with the results!
CONCLUSION
In the end, I want to sincerely thank you for your support. This project means a lot to me and the whole team. Thanks for the 50 followers! Me and the whole Team Crystal wish you Merry Christmas and Happy New Year!
That's all, folks!
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