Game
OMORITALE

1 year ago

Hello everyone!
We would like to annouce that me and my friend @-Omni_Soul started working on a crossover of UNDERTALE and Omori - OMORITALE! (We're still working on the name :P)
For more info, read the article.


Here I'll quickly run through everything that we have ready for the game (which isn't much, but still!)

STORY

The script is about... 20% done. We have the beginning, the whole idea of what will happen and the end.
WOW!
As I said, it's not much, but still.

ENGINE

For this game I am using my own engine (that I'm still working on) - FREAK ENGINE (As in Bushfreak). The overworld part of the engine is about 40% finished (I still have A LOT of stuff to do) and the battle system is on the stage of concept. We're still working on that.

ARTWORK

The environment for the Ruins is mostly finished! The only things left are a bunch of small assets like buttons, water, etc.

We have assets finished for Sunny and walk animations for Kel. Sorry, no sprites for the [goat mama] yet.

To finish it off, I would like to show you a small footage of what we already have ready for the game! The music is mostly made of placeholders, sorry :P
https://youtu.be/oh16LjIpoCI

That's it, folks!



12 comments

Loading...

Next up

Hello everyone

Won`t be a big post this month, probably won't for the next months either.

WELCOME, WELCOME EVERYONE to yet another small devlog.

HELLO HUMANS! THE QnA IS OUT NOW! (sorry for it taking so long, we had some stuff going on) Check the QnA here: https://youtu.be/e9HZKoDmbHs?si=PpV7cnOV_ZaIoHLj

FUNDRAISER LIVESTREAM #SaveJim

Hello everyone!1! We have a few announcements for you today.

Hello everyone! I'm here with our first full-on devlog! I've got a few exciting news for you, so if you want to know them - read the article below! (Also, sorry for being a bit late. Couldn't post it yesterday)

Hello everyone!2!@$ It's devloging time

Info on progress is in the article

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Hey, everyone! Welcome to the first actual devlog since June!