Hello Everyone It's Been A Long Time, Since I Last Time Uploaded Something On Gamejolt...
Anyway Today I've Been Busy... Very Busy On My FNAF AU.
But Most Importantly I've Been Having Plans of A Game of It.
Hey Maybe You Guys Can Help Me With It.
Next up
Alright I Some News Today.
These Two Photos You See Here are by My Friend: ScouT2Illustrates or Scout for Short.
He Needs Your Help and He Needs My Help too.
But Now Me and Scout wants You right now.
Feel Free to Join Us on Discord.
And I'll See Later
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Got some fun collectibles in our game, Path of Kami!










1 comment