Hello everyone!
My game Crumbling World is 80% off for Halloween!
Grab it on Steam for less than $3.
https://store.steampowered.com/app/1003560/Crumbling_World/
Next up
Testing enemy reactions and fine-tuning the timing window for perfect blocks and counterattacks in Lobo. Each enemy brings a unique challenge! 🛡️⚔️ #GameDev #IndieGame #ue5
This isn’t The Matrix, but in Lobo, The Fallen can dodge bullets if they’re quick enough! ⚡ To keep things fair, shots under certain conditions can still hit their mark—even out of range—thanks to gravity’s pull. Balancing skill and challenge! 🎯
In Lobo, enemies have a random chance to perform synced attack animations. To enhance the cinematic experience, I’ve added a spectator camera that spawns dynamically to capture the action—cleverly avoiding collisions and obstacles for the perfect shot!
yes... Spiritwell is still being worked on...
Work in progress: Inventory and equipment system updated with new slots for my game, Lobo! 🛡️🎒 #GameDev #IndieGame #uidesign
#NinjaScroller 1.61.5 BUILD 46
With DOUBLE JUMP & QUICK FALL ATTACK!
A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️
Watch 30s of #Gameplay 20241122
Available on #Steam:
UI, Communication And Usability This week, I have been working on the main user interface (UI) for Crumbling World. UI is an essential part of any game, as it is one of the main tools that we as game designers use to communicate with our players directly.
Optimizing Crumbling World Hello everyone! I was working on a promising improvement that has the potential to optimize the performance of Crumbling World, especially when it comes to running the game on low-end computers and mobile devices.
This track plays in the single-player menu, where you’ll face prehistoric creatures bent on destroying the planet! 🌍🦖⚔️
#indiegames #gamedev #soundtrack #prehistoricbattle #singleplayer #gameaudio #tankito
Crafting a sword for a video game! ⚔️
I’m available for commissions—whether it’s characters, accessories, or props for your game, don’t hesitate to reach out!
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