Game
Monster Demons And Dragons Started Edition(Stand By)

6 years ago

Hello everyone

These are the designs that are the ones that are complete or almost complete, they have to polish the line and of course paint, and I have been working more on the engine. Tell me if you like them and which ones you like best




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Hello everyone!, after a month, I regret the delay but the good thing is that at this time it is well advanced as art of the game began to illustrate ecena buildings and also encourage

#characterdesign #indiegamedev

hello everyone :D,

these are the characters that will be added with somewhat crude animations for the prototype

Hi there

Ham àsadp three days and I have been working on the design of characters having a few besides advancing with the code, here two characters of the game

Hello there :) these weeks I've been working on the arms and weapons

These are the animations of the ppk

* idle.

* shoot.

* reload.

* summon.

* throw,.

* reload not ammo.

* shoot Not ammo.

#animation #unity3D

HI

I bring you advances

1 There is a node editor, an editor that is a base for me but I will use it to create both dialogues, AI, and quests

2. There is an interface system that covers me so that the jeugo is not broken

3 and a basic dialogue system

I'm working on a shooter right now, it's in process, I'll publish a Vertical Slide in two and a half months so you can play it

the game is called draconian Leporidae

#gamedev #indiegame

Hi Elianos, 😃😀👍👍🕹

I am posting the characters and their stories on Instagram due to character limitations on here and on twitter.

https://www.instagram.com/alexadrianzimmer

Hello everyone!, I have been researching and studying about things that are not human or not complete like arms, the good thing is that I will finish it for tomorrow, while here are the animations of the enemy these animations will be integrated #fps

The ppk model is complete, modeled, made the uvs, rigged created and creating a texture for the weapon created in substance, ready to animate with the arms #Unity #substance #GameDev