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Hi everyone,
After a few days without activity I was able to Retake and I made some weapon designs to use in the game the ones marked with arrows are the ones that will definitely go, then the most polished weapons will be uploaded with the marked details
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Hi there
Ham àsadp three days and I have been working on the design of characters having a few besides advancing with the code, here two characters of the game
all poses, these will be polished and added to the documentation
Hello everyone!, I have been researching and studying about things that are not human or not complete like arms, the good thing is that I will finish it for tomorrow, while here are the animations of the enemy these animations will be integrated #fps
Hello everyone!, after a month, I regret the delay but the good thing is that at this time it is well advanced as art of the game began to illustrate ecena buildings and also encourage
HI
I bring you advances
1 There is a node editor, an editor that is a base for me but I will use it to create both dialogues, AI, and quests
2. There is an interface system that covers me so that the jeugo is not broken
3 and a basic dialogue system
I'm working on a shooter right now, it's in process, I'll publish a Vertical Slide in two and a half months so you can play it
the game is called draconian Leporidae
Draconiano coming soon 5th july
#IndieGame #IndieGames #GameDev #IndieDev #Gaming #Gamer #Gamers #IndieGameDev #3DUnity #fps
Hello everyone
These are the designs that are the ones that are complete or almost complete, they have to polish the line and of course paint, and I have been working more on the engine. Tell me if you like them and which ones you like best
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