Next up
Hello there :) these weeks I've been working on the arms and weapons
These are the animations of the ppk
* idle.
* shoot.
* reload.
* summon.
* throw,.
* reload not ammo.
* shoot Not ammo.
HI
I bring you advances
1 There is a node editor, an editor that is a base for me but I will use it to create both dialogues, AI, and quests
2. There is an interface system that covers me so that the jeugo is not broken
3 and a basic dialogue system
Hello everyone!, I have been researching and studying about things that are not human or not complete like arms, the good thing is that I will finish it for tomorrow, while here are the animations of the enemy these animations will be integrated #fps
Hi everyone,
After a few days without activity I was able to Retake and I made some weapon designs to use in the game the ones marked with arrows are the ones that will definitely go, then the most polished weapons will be uploaded with the marked details
Draconiano breaks the silence to bring its announcement, the date is mid July 2023 primarily for pc platforms, and at the end of the year it will come out for and , on pc it will come out on Steam, itch.io and GameJolt and possibly Epic.
all poses, these will be polished and added to the documentation
These are sketches of the two protagonists in different poses to try how to draw them at the time of animating
#character #indiegamedev #indiegameart #indiegame #wip #gamedevelopment
Draconiano coming soon 5th july
#IndieGame #IndieGames #GameDev #IndieDev #Gaming #Gamer #Gamers #IndieGameDev #3DUnity #fps
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