Hi, I’m SorceressKyrsty, currently the sole member of Sorceress Studios (though I do have a few consistent beta-testers/helpers). I’m an mainly artist, pixel artist and a writer though I do have a little knowledge in most aspects of RMXP (duh).
Anyway, Cosplay Crisis is a Final Fantasy fangame originally conceived as a 1-2 hour long parody RPG/Visual Novel hybrid back in March 2009. It went on Hiatus in April, was resumed a few months later and the 1.0 demo was released in July. After the initial release, I looked back on my goals, my skills, and what I had. As usual it suffered from me ‘jumping in too quickly’. As a result, the story was rewritten, and since that point the game has basically been redeveloped from the ground up. The most recent demo is almost the same as the one released this September, except with an updated Battle System.
The game is very close to completion; I am working on a rather long sequence at current and then I have the final dungeon to complete, which is relatively short. Once that’s done I’ll be working on the various side-quests.
I’m predicting the full game to be somewhere around 9-10 hours, including side-quests. Not a full Final Fantasy but hopefully enough to keep you satisfied.
As of today, Cosplay Crisis is a full, very serious RPG. There are comedic moments, but most are tinged with the onset of DOOOOOMMM.
Sorry couldn’t help myself. :)
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