

🏴☠️🏴☠️Hello Hello! Happy sunday!
Doing couple of tests with selection screen, which one do you prefer? Option 1 or 2?
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Next up
Hello hello everyone! Continue combat implementation, for today's update arrow attacks vfx!
Enjoy!
PS: Arrow icons not final :)
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Hello hello everyone! Some tests using #UnrealEngine5 with new hybrid style of 3D + 2D, what do you think? Mythika was the choice one to try this new environment :D
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Hello hello everyone! For today's update camera movements with limits for room, room switch and wall hiding system. Enjoy!
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Project(s) & Health Update
I'm alive! I have been resting a lot after the brutal game jam crunch... We didn't make the deadline, but the team is very invested and determined, so we'll finish the demo-
We started making a game about flipping tables. We ended up making all of this too.
Hello hello everyone! For today's update:
- Floating damage texts (normal + criticals)
Enjoy!
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Hello hello everyone! For this #screenshotsaturday enemies AI 🤖
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Hello hello everyone! Long time since last update, but some code development was done 🖥️🖥️ .But for the visuals, a dissolve effect.
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