Added posters hinting towards a second function for the Energy Flavored Zesty Bar.
The music slows down to a crawl in Phase 1 after tagging the 1st Exit.
Overhauled the Q-Dash. (You can stack 3 at once, there's indication to when it recharges.)
CIRCFENCE now stops when catching you momentarily, with a sound lifted from Classic DOOM as a hint.
Other things i won't bother listing here.
Next up
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
I-Buki
Mio-Da!
Ibuki Mioda!
Finished work on the emotions of a new character for the tank universe
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
not the greatest house, but it's a house! :D
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Double Rainbow!!!
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
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