It’s the last day of January so still plenty of time to release the second January build.
So today it’s time for v0.12.021. And just as planned, another convoy joins the lineup: The FAITHFUL. A community dedicated to the preservation of the holy relics of the past. Can you find them and convince them to join your cause?
Apart from these friendly folks I also managed to add the help menu as planned. You can now access a handy guide to read up on the game rules, keywords and some general strategy tips. Check that out!
But not only that, I also added selectable difficulty modes! This feature was originally planned for the end of March but I heard a few people from both ends of the spectrum: Either hoping for a difficulty level that was a bit relentless, and one that’s more challenging. So you can now select from the three difficulty modes: Easy, Normal and Hard!
As usual: If you’re using the itch.io app the game will auto-update, otherwise you’ll simply have to re-download!
Anyway, here’s the complete changelog for this patch:
Changelog
Major Changes
Gameplay: Added difficulty selection (Easy, Normal & Hard)
Gameplay: Changed some cards to balance (Raider, Janwar Bear etc.)
Gameplay: Added Faithful convoy and unlock event
Gameplay: Added another map to the travel distance
Interface: Added help screen in main menu
Minor changes
Interface: Enemy AI shows message when it has an error calculating
Interface: Added “Return to Camp” or “Return to Prophet” button after learning a card
Interface: Changed wording on blast cards to be “target tile” not “target follower”
Balancing: Some high health followers had their attack reduced slightly
Balancing: XP gain on fortification nodes increased
Tutorial: Added reminder on positioning on fourth fightBugfix: Cards replaced during Mulligan are now reshuffled into deck instead of discarded
Bugfix: Renaming prophet now properly updates small prophet view in lower bar
Bugfix: Route-options again offer different factions & terrain
Bugfix: Operator view in lower bar not updating XP bar on level up
And that’s it. If you’ve got any feedback on these changes, do let me know!
And don’t forget to join the Discord Channel!
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