

Next up
Today's small progress: I implemented the targeting and damage system. Combat UI still looks a bit ugly; I'll improve it as I add more functionality. Parallel Pulse is an #indiegame inspired by #persona #TWEWY & #ToiletBoundHanakoKun
Enemies can now die and disappear from the battle scene. Next I'll focus on refactoring some classes and create a basic enemy AI system to attack the players.
Parallel Pulse is an #indieGame inspired by
Past couple of days I was trying to wrap my head around Combat Action buttons and placement. For now, I'm satisfied with the results. Tomorrow I'll work on the enemy HP Bars most likely. #gameDev #twewy #persona #toiletBoundHanakoKun #indieGameDev #JRPG
Parallel Pulse is a #Turn_Based #JRPG inspired by #Persona & #TWEWY. Today I focused on the enemy group, the team HP bar, and general UI. Tomorrow I'll focus on the actions and functionality. #indiegamedev #indieGame
So
i may or may not make an full art of some person or i may just leave this like that-
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
Just a Pico sprite
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Alone Together....
Cash Banooca










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