
Next up
Today's small progress: I implemented the targeting and damage system. Combat UI still looks a bit ugly; I'll improve it as I add more functionality. Parallel Pulse is an #indiegame inspired by #persona #TWEWY & #ToiletBoundHanakoKun
Help me out, folks!
Which one looks better?
Having a Health Bar background with enemy name or without?
I think having the background and enemy name makes the most sense.
#persona #TWEWY #toiletBoundHanakoKun inspired #indiegame
Parallel Pulse is a #Turn_Based #JRPG inspired by #Persona & #TWEWY. Today I focused on the enemy group, the team HP bar, and general UI. Tomorrow I'll focus on the actions and functionality. #indiegamedev #indieGame
Past couple of days I was trying to wrap my head around Combat Action buttons and placement. For now, I'm satisfied with the results. Tomorrow I'll work on the enemy HP Bars most likely. #gameDev #twewy #persona #toiletBoundHanakoKun #indieGameDev #JRPG
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Shadow The Hedgehog X pixel art
I was bored, so... ManutKat.
Microsoft Windows XP Unprofessional (windows logo prototype)
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698










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