Next up
Minetroid is complete but I want to implement couple ideas which didn't make it into the game before.
The first 2 shots show ascending and descending levels while the last one shows new switchable traps.
These shots show levels with new kind of trap, with new enemies (one that switch from ceiling and ground and static shooter) and with demoted boss.
Yep, the boss is demoted from last boss and has been replaced with new one.
I'm bringing stuffs from Raiders Rush to this game. I'll be making alternate modes and paths with bosses and background set from the former game. Of course, I'm still making new stuffs also.
These shots show new stuffs and updated levels:
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Here are some shots from my entry for Palette Jam 2. Sorry about the colors, I can only use 8 colors.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I'm adding new stuffs which didn't make it into the game before. Starting from new background layers as shown in these shots:
I'm adding new stuffs which didn't make it into the game before. Starting from new background layers as shown in these shots:
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