Game
Minetroid

4 years ago

Post jam version is complete, get it while it is fresh!




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#FanArtFriday

My take on Snapdragon, my favorite plant.

While working on level select for this game, I reviewed some levels and decided to update them. Here are some shots from the new and updated levels:

The simple block preview for Endless Drop mode had to be overhauled to support new blocks and for better view.

Here are some shots of the new HUD and a new block:

A new batch of screenshots is ready for Thursday's Harpies Update. Here's a little sneak peek at the new Manufactory building.

Here's short gameplay preview of Endless Drop mode.

A new block type also appears there.

It looks like it wants something.

#GJAsks

I've played many video games but the one that started my obsession to 3D games is Tomb Raider. After completing Tomb Raider 3, I played Heretic 2, Dark Vengeance to Indiana Jones just to name a few.

These shots show levels with new kind of trap, with new enemies (one that switch from ceiling and ground and static shooter) and with demoted boss.

Yep, the boss is demoted from last boss and has been replaced with new one.

Who do you like more?

- OLD or New

Minetroid is complete but I want to implement couple ideas which didn't make it into the game before.

The first 2 shots show ascending and descending levels while the last one shows new switchable traps.