Next up
I've updated level select taking feedbacks from some people. Here are some shots from the level select for today's #screenshotsaturday:
These shots show levels with new kind of trap, with new enemies (one that switch from ceiling and ground and static shooter) and with demoted boss.
Yep, the boss is demoted from last boss and has been replaced with new one.
A new batch of screenshots is ready for Thursday's Harpies Update. Here's a little sneak peek at the new Manufactory building.
It looks like it wants something.
Minetroid is completed and released!!
To celebrate the release, here are some shots which shows 2 enemies to make mines feel lively! And of course there's a boss, somewhere in the mines ;).
These shots show levels with new kind of trap, with new enemies (one that switch from ceiling and ground and static shooter) and with demoted boss.
Yep, the boss is demoted from last boss and has been replaced with new one.
Who do you like more?
- OLD or New
Minetroid is complete but I want to implement couple ideas which didn't make it into the game before.
The first 2 shots show ascending and descending levels while the last one shows new switchable traps.
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