what has changed:
I have added a randomness in the waves and some extra waves with new enemies and projectiles. I also balanced the droprate of the powerups a bit better and capped the effects.
I will also reset the highscore again, so a new chance for everyone the get in the top spot.
And here a sneak peak for the next version:
I currently work on a big boss with multiple turrets and maybe a special attack or something like that.
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