Game
Carnage in Space: Crucible

5 years ago

Here it is - the mighty Gatling gun!

This monstrous weapon boasts the highest ranged DPS in the game. In return, though, it takes time to spin up and slows your movement while it's out.

Ricochets are from a separate perk called Splinter Shot.




0 comments

Loading...

Next up

Aaaaaaaaaaaaaaand we're still at it!

Special number 2: Javelin Fusillade.

That's quite a lot of javelins. And a lot of explosions. I don't think this guy is ever going to calm down.

Reminder - Carnage in Space: Crucible is finally releasing in just 4 days! Here's the last trailer for anyone who hasn't seen it yet.

I can't wait to share it with you all!

Chapter 6 (K) is DONE! Kodon's story is nearly at a close.

A lot of work has gone into the game in since my last post, but we're deep into SPOILER territory, so all you get is a single out-of-context screenshot.

I'm not sorry.

(So close to release! AAAH!)

Happy Devruary! Devruary Day 16 celebrates @balladrion ! He's the developer behind Balladrion, a 3D rogue-lite action RPG set in a magical fantasy world. We also have a question for the devs of Game Jolt: What feature almost broke your game?

BOOM.

This is Crimson's final attack, Entropy Bomb.

This is what happens when Crimson runs out of patience and is done playing with you.

I'd wish you good luck, but I don't think that's going to help.

Guide PC Man through a satisfying install in this Valentine’s Day themed download sim.

Wait, there's MORE???

...

Oh yeah, there's more. Once you annoy Crimson enough, he starts busting out the specials. This one, Flechette Storm, is just one of those screen-engulfing special moves you'll have to contend with!

But even that isn't the end...

There's more!

Crimson doesn't know the meaning of overkill! Just how many attacks does he have at his disposal?

I'll give you a hint: More than this.

We haven't even seen his specials in play yet...

Happy Devruary! Devruary Day 15 celebrates @ambercrowngames ! They're the game devs behind the puzzle-platformer game One More Experiment. We also have a question for the devs of Game Jolt: What’s the biggest dev mistake you’ve made?

I've been retouching several things in the game that could use a little more love before release.

Among these is the nanotech system! You now get a flashy popup (with confetti and everything) when you unlock one, and the icons are also resigned.