Game
Veil Mirror: Ghost Control

6 years ago

Here's a better picture of those posessed paintings.

Have a good rutsch into the new year, y'all!




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We decided that the villa was too large a game space for the gameplay that happens in it. Removed the second story of the house. But we also started on new areas.

Here's the new backside of the main hall. Anything could be posessed

A technical talk about world building tools and workflows in Unity for those who are interested.

Another technical talk - about how the mirror actually works.

It's so easy, technical artists hate these tricks!

A cosy place to have a drink?

Or maybe just another nesting place for anomalies and demons?

You'll find out soon enough.

Implementing all the ghost behaviours. Here: When ghosts make paintings change.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Path of Kami: The Evolution of the Lore

Another house i made long time ago.

Runestones: from concept to in-game model🗿

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^