Next up
We decided that the villa was too large a game space for the gameplay that happens in it. Removed the second story of the house. But we also started on new areas.
Here's the new backside of the main hall. Anything could be posessed
A cosy place to have a drink?
Or maybe just another nesting place for anomalies and demons?
You'll find out soon enough.
Implementing all the ghost behaviours. Here: When ghosts make paintings change.
A technical talk about world building tools and workflows in Unity for those who are interested.
Another technical talk - about how the mirror actually works.
It's so easy, technical artists hate these tricks!
Chiaki Nanami!
Runestones: from concept to in-game model🗿
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
What you all think
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.











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