Game
Veil Mirror: Ghost Control

6 years ago

Here's a better picture of those posessed paintings.

Have a good rutsch into the new year, y'all!




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Another technical talk - about how the mirror actually works.

It's so easy, technical artists hate these tricks!

Implementing all the ghost behaviours. Here: When ghosts make paintings change.

We decided that the villa was too large a game space for the gameplay that happens in it. Removed the second story of the house. But we also started on new areas.

Here's the new backside of the main hall. Anything could be posessed

A cosy place to have a drink?

Or maybe just another nesting place for anomalies and demons?

You'll find out soon enough.

A technical talk about world building tools and workflows in Unity for those who are interested.

art comission.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Demonstration of the spells and their effects :)!

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.