Game
Veil Mirror: Ghost Control

6 years ago

Here's a better picture of those posessed paintings.

Have a good rutsch into the new year, y'all!




0 comments

Loading...

Next up

A technical talk about world building tools and workflows in Unity for those who are interested.

Implementing all the ghost behaviours. Here: When ghosts make paintings change.

A cosy place to have a drink?

Or maybe just another nesting place for anomalies and demons?

You'll find out soon enough.

Another technical talk - about how the mirror actually works.

It's so easy, technical artists hate these tricks!

We decided that the villa was too large a game space for the gameplay that happens in it. Removed the second story of the house. But we also started on new areas.

Here's the new backside of the main hall. Anything could be posessed

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Bandana Dee the Dream Friend

art comission.

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?