Next up
Another technical talk - about how the mirror actually works.
It's so easy, technical artists hate these tricks!
A cosy place to have a drink?
Or maybe just another nesting place for anomalies and demons?
You'll find out soon enough.
We decided that the villa was too large a game space for the gameplay that happens in it. Removed the second story of the house. But we also started on new areas.
Here's the new backside of the main hall. Anything could be posessed
Here's a better picture of those posessed paintings.
Have a good rutsch into the new year, y'all!
A technical talk about world building tools and workflows in Unity for those who are interested.
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Fan art for Foolish I'm feeling kinda better so I drew this
"Our work is never over" they said.










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