Next up
Continuing with remaking enemy art here's the sentry bat!
When I drew this I didn't really have an idea of how the monster was supposed to function, but in this new art I decided to put an eye in the crystal. So it comes off more as a magic flying camera.
Been away for a bit due to some medical issues but now I'm back working on ROTW! Heres some enemies from the new catacombs floor.
Hit 1,000 views on my itch.io a few days ago. Feels pretty nice.
I'm currently working on update 0.4.1, an update focusing much more on side content, featuring a new poison-themed catacombs floor, hangout events, and a new sub-story! The new catacombs floor can be seen in the image above.
I hope you'll enjoy it!
For those that haven't seen it yet, this screenshot is from the dungeon that opens up after beating the 2nd mission. The group has been tasked with exploring the catacombs, a series of caves under Sthalgrave.
Decided to touch up on some old enemy art that's been lying around for a few years now. Gotta say I'm pretty happy with the result!
A little before and after sprite comparison for some icons in Remnants Of The Witch.
Hey, so I'm not dead.
It's been hard getting back into the swing of things, but I've just added a elevator to the catacombs.
By finding an item on the second floor you can access the elevator to move between floors.
I had this dark meta knight art lying around for a bit, and when I saw the kirby art event it reminded me that I had it. So I figured I may as well post it!
Finally finished the 0.4 update for Remnants Of The Witch. It's big update adding a new super dungeon to explore. I hope it's an enjoyable experience.
Thumbnail art was done by Paper_plushie_pals
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