
here's a screenshot of how's the game currently looking (don't worry we are taking care of optimizing it as much as possible to run even on old hardware)
Next up
here's some new images. We know that from them there's not much new to be seem but we did a lot of bug fixes, some are still present but we are working on them, lighting had some small improvements, enemy AI has been worked though only one will be on demo
Devlogs will be in English now, and here is our first image of our prototype, it's playable but lacks content, expect seeing more of it soon. but also we would like to announce @Dogoso
is now part of our team
new area on the works, still need to finish the blockout but shouldn't take too long to finish it (some assets of it are already finished)
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Have a good Boi
"Our work is never over" they said.
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Made my first ever animation.
Only true badasses may pass! #conceptart #art #gamedesign
Path of Kami, running around the shrine area










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