6 years ago

here's a screenshot of how's the game currently looking (don't worry we are taking care of optimizing it as much as possible to run even on old hardware)




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new area on the works, still need to finish the blockout but shouldn't take too long to finish it (some assets of it are already finished)

Devlogs will be in English now, and here is our first image of our prototype, it's playable but lacks content, expect seeing more of it soon. but also we would like to announce @Dogoso is now part of our team

here's some new images. We know that from them there's not much new to be seem but we did a lot of bug fixes, some are still present but we are working on them, lighting had some small improvements, enemy AI has been worked though only one will be on demo

Successful landing

#screenshotsaturday

Path of Kami: The Evolution of the Lore

Shuiro Haname. #Commission

Commission for @ShuHaname

I worked so hard to get all four of them to the end safely, but then...

brung back my old oc plus a new one

...they don`t have names yet tho

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)